When last we left our intrepid adventurers, we were investigating the chest we took from the temple in the drow keep. (We suspected that temple was also a gate to the Demon Web Pits.)
The chest was opened by tracing a sigil. Opened correctly, the chest opened into a 20′ × 20′ room. which appeared to be a temple to the entire drow pantheon. We had no idea there even was a drow pantheon.
We took the box to Al’s wife. She sent us to the Drae Matron Mother. The Matron Mother told us the room was an Augury Chamber. We visited the drow librarian who maintains the Grayhawk Mage’s Guild. He tells us it is a graveyard of dead gods. He identifies Vhaerun (god of thieves), Karath (god of war), and Ellistrae (a.k.a. Aaye, goddess of forgiveness and combat). The librarian suggests we sell the box to a collector. Jet suggests giving it to Blackmane.
We decide to go to the World Serpent’s Inn to leave Blackmane a message. While there, a guy comes running through the bar, chased by other guys with light sabers. The running man reminds us of Max. He tells us to leave immediately. The light saber wielders are from Atlantis.
We leave for Bubble World (aka The Sanctuary that Anatoli created for us), where Maximus has been drinking with determination. The running guy identifies himself as One-Eyed Jax, a former henchman of Max’s. He says we have to stop Max before he touches the Yellow Skull (the cursed artifact from the Temple of Elemental Evil, whose maleficent influence destroyed Max’s whole life). Jax had gone to Atlantis to steal a time machine, to prevent the third incarnation of Max from becoming a demon lord.
Jax tells us that 30 years in the future, he is retired. Max is an insane tyrant, Maximus is Max’s general and most of us are dead. Jax said he got a gem
called “Failsafe” that tells Jax how to get to Atlantis, steal the time machine, and kill Max before picking up the yellow skull.
As a gesture of good faith, Jax tells us how to save Tarl’s wife from dying. As
we weren’t aware that Tarl’s wife was in danger, we go to Tarl’s home. Once there, we discover that Tarls wife, Dharma Coppervein, is very sick, carrying twins (possibly conjoined). We asks Jax for the Failsafe gem. He had swallowed it. He passes it, and it is a very spiky amethyst. We immediately think of the Eye of Boccob.
Anatoli uses True Sight and sees 3 lives in Dharma’s womb, with the sick one strangling the other two with the umbilical cord. Anatoli touches the Failsafe gem. He sees a vision of Max, saying that Jax has to go back in time and prevent Max from touching the Yellow Skull. Jax says that the three components are: 1) The Rose of Celene, a rare flower only grown in the garden of the Queen of Celene 2) Hair from the mushroom men that live deep in the underdark and 3)
We split up to collect the components we need to heal Dharma. Aldeberon and Samshee head to Celene to get roses of the Queen of Celene’s garden. Al goes to House Ilfaren and asks for guidance on asking politely for the rose. Ilfaren’s steward gives advice. He goes to the Queen and pledges his loyalty. The Queen accepts and Al is adopted by House Ilfaren. The High Priest Correllon meets Al on the way out and suggests that there is more to him than Correllon thought. Al,
being Al, asks if the position of Vizier is still open. Al misses his
Anatoli and Maxximus head out to collect the mushrooms (musconoid hair). They get directions from the Rough Riders to a Musconoid camp. The Musconoids have been using crystal chips to defend their homes. Anatoli and Maxximus collect some of the crystal chips. Maxximus offers them some of his own hair in exchange for their hair. They are surprised but agree. (Anatoli also secretly pickpocks some Musconoid hair.)
Jet and Tarl go to Blackmoor to get volcanic glass from inside a volcano. She asks a fire elemental to retrieve it for her. It was very anti-climatics.
Al and Jax work on the potion with the ingredients we all retrieved. Dharma drinks it. She sleeps for 30 minutes and then goes into labor. Two healthy children are delivered. The third apparently dissolved.
We talk to Jax. He does not know why the time machine brought him to us, but he wants to continue going back in time to just before Max entered the Temple of Elemental Evil. Anatoli gives Jax Codex Killer. Then we all go visit Zarya Zavendi of Rel Astra and Lo Rel Tarma, priestess of Boccob and sage of planar travel. Her alethiometer, Anatoli’s alethiometer, and Jax’ time machine (also an alethiometer) have some interaction with each other.
Zarya cast a divinatory spell. Her eyes roll back in her head, and she apologizes to Jax. She presses a button and we (not including Zarya) travel back in time. Jax’ alethiometer start beeping. It seems to be tracking something. We follow the beeps (fast for closer, slower for further away) toward the Temple of Elemental Evil. Jax gives Anatoli the amethyst crystal.
The beeping leads us to Hamlet, a tiny village outside the Temple of Elemental Evil. Jet dons a brown cloak and Samshee uses the hat of disguise to look human. We go to the bar. There’s a ranger with a bottle of wine and his three companions. They are celebrating because Max saved the day. Max singlehandedly defeated the hill giant using a yellow skull of death which granted Poison Touch.
Jet speculates if perhaps we should embed the amethyst in Max’s eye? Perhaps that is how the fragment of the Eye of Boccob got into Max’s eye in the first place? Anatoli holds the amethyst and prays to Boccob for guidance. “What should I do next?” The spiky amethyst shatters into many shards, one of which has a fleck of white. We collect the rest of the shards into a vial.
Samshee disguises herself as a beautiful red-headed elven girl – one of Max’s known weaknesses. Max picks her up in the bar. Samshee takes the drunk Max back to his room. He passes out. Anatoli uses Dream to put the white-flecked shard of amethyst into Max’s eye.
We leave Max’s room by the door, headed for the World Serpent Inn. Mitchifer gives us drinks. Mitch offers lemonade to Anatoli, but Anatoli refuses it. Jax drinks it instead and dies painlessly.
Anatoli shakes the amethyst shards into the Lost and Found box of the bar. He also drops the Atlantean alethiometer into the Lost and Found box. Finally, he uses a communicator that Samshee stole from one of the Atlanteans to summon the Atlanteans ato the bar.
As we leave the bar, we see Boccob headed for the Lost and Found box. We go to Tarl’s to check on them. We bury Jax. We go back to the World Serpent’s Inn to meet Blackmane. She does not want th box herself, but she will pay us to deliver it to Eclavdra. We agree, and do so (with Shadow Mole, I think.)