Hello, everyone. Here are my notes for the last run. Send me the corrections, please, while the run is still fresh in your minds.
The King and I
Regis Pellucidar sends us to do some investigation of Aramath’s homeworld, in the Sphere Thera. (Note: Ground Zero is from the Sphere Oerth.) He opens a portal which should take him and us to the basement of Castle LaForce on Aramath’s homeworld.
We walk into an elemental sandstorm in the ruins of Castle Laforce. Jet shapechanges into a black and white dragon – an Occidental dragon with wings, instead of her normal wingless Oriental dragon. She uses the wings to shelter the group while Tarl uses a ring (elemental control?) to build a stone shelter for us. We notice that Pellucidar has disappeared, but the Amulet of Kings is there. Jet puts on the Amulet.
We learn that most of our magic items do not work. Shui Jing Lung (the spelljammer ship) bleeds from a pinprick, and can not change into her ship form.
Maximus focuses his anger and uses his obsidian mace to break into the wine cellar of Castle LaForce. With every blow, his mace enlarges. When the flagstone shatters, he relaxes and the mace returns to its original size.
The wine cellar is connected to the family crypt and to a mirror which acts as a gate (for Jet) to Pellucidar Rex’s lab. Holding hands, we all walk through the gate. In the lab, Jet “hears” a muffled noise from the Amulet, and contacts it psionically. The Amulet asks to be touched to the staff, and when it is, Pellucidar reappears. Regis tells us that that Malovar LaForce betrayed his family to Wraithe Storm, head of the Storm family. All of the LaForces were killed, except Malovar, Aramath, and Ariel. Regis asked Aramath to accept the title of Sire (head of the family), but Aramath refused. So, Regis sacrificed (?) himself and Ariel to send Aramath away to safety. What we see is not Regis himself, but just a spell construct in his likeness.
Regis asks Aldebaron to scry for three people: an unknown woman, Malovar, and Wraithe. Aldebaran gets nothing. Beodar tries and finds that all three are alive, but not on this Sphere. Wraithe is actually on Sphere Oerth.
Regis tells us that timaevril can make a weapon that will transfer the power of a Bloodright from the victim to the killer. However, bloodsteel (harvested from the bodies of the long dead Bloodright) can make a weapon which will transfer the power of a Bloodright from the victim to the land.
We decide to collect bloodsteel ore. Jet uses Commune with Nature. Before it takes effect, she seems to be on the featureless Astral Plane. She sees Malovar. She offers him a chance at redemption and reconciliation with his family. He says they mistreated and betrayed him. Jet leaves and begins the Commune. There is no bloodsteel in the area of the Commune, but there are two dragons and some monsters.
We head toward Rauxes, the home of the Storm family, and where Wraithe was known to slay his enemies. We travel in a Chariot of Sustarre, with Anatoli’s illusions obscuring us. The first night we spend in a Rope Trick. The second night, Aldebaran puts us in Mordenkainen’s Magnificent Mansion. Inside the mansion, all of our magic items work.
However, some githyankee show up and tell us we have intrudedinto their back yard. They tell us to leave, and to send tribute once
we have killed Wraithe (whom they call Raehavoc). They give us the Astral Plane coordinates correcting factor which Aldebaran needed to adjust, so that we don’t show up there again.
Tarl uses his tuning fork to figure out where we are. We then use a Plane Shift to go to the Astral Plane. Malovar is there. Maximus shoots him with a couple of arrows in passing, but mostly we ignore him. We move to the appropriate spot that Aldebaran figures out, and Plane Shift back to Thera’s Rauxes.
The walled city of Rauxis is heavily damaged. The walls are broken in many places. Only a few ragged people are walking around. We see, but avoid, a few black-clad guards that remind us of Ivid’s guards in Oerth’s Rauxis.
We head toward the Temple of Hieroneous, the tallest building in the city. The front door appears heavily trapped so we head for the sewers to find an underground entrance to the temple.
We split up to search. (Why? I have no idea. I guess we thought we would not have to change any lightbulbs here.) Some people are living in the sewers. Jet and Aldebaran meet up with some of them, and go with them to their leader, David. He says he was a paladin of HIeroneous, and sent by the Solars of Rel Astra to slay Wraithe with a knife of bloodsteel. But Wraithe had left the world six years ago, and he had not had the opportunity. He had lost his faith. (NOTE: Jet’s children were born six years ago. Jet and Aramath had come to this world four years ago.)
Jet says she is a druid, here to restore the balance. She asks for David to give her the blessing of Hieroneous. He gives her the blessing and the knife. He also shows us the collapsed tunnel which had led to the crypt below the temple. Tarl uses his ring of elemental command to create a safe passage through the tunnel. In the crypt, we kill a bunch of undead with Walls of Fire
(courtesy of Jet) and Ceilling of Fire (courtesy of Anatoli). We open many vaults and collect 105 fragments of bloodsteel. We leave alone three steeldoor crypts, which apparently are the mother and son of Wraithe Storm, and the first Storm Rider. We also check, but leave alone, the crypt of Adam, first priest of HIeroneous.
We open the vault of Dalen LaForce, “the greatest of enemies”, to find he is under the curse of Tiamat, to keep him forever apart from his wife Sepsis. Tarl and Beodar break the curse after many blows with Max’s adamantium mace and Tarl’s hammer (and many saving throws against Slay Living). Jet takes the armor and sword back for Aramath.
We also open the vault of Tzarina Katerina, to find a 5000 gp necklace with a bloodsteel pendant.
We open the wood coffin of Rasputin, a skeleton with a stake of timaevril and bloodsteel through his ribs. Jet removes the stake and the vampire reforms from mist. Tarl, Beodar and Maximus quickly slay him, by cutting off his head and restaking him. We collect the dust to expose to sunlight later.
Anatoli loots Rasputin’s grave to find a gold case of gems containing lights, a silver box of scrolls with true names, and a bronze box of hundreds of vampire teeth. There is also a magical sash (4 constitution) and a +3 tulwar.
We leave the crypts back through the tunnels, putting a wall of stone in place so that nothing can get through from the crypts to the tunnels. We fly to the top of the temple where David told us that the body of Aramath’s brother Coromar had been staked. Jet collects the armor and remnants to place in Coromar’s empty tomb in the Castle LaForce.
Anatoli exposes the vampire dust to sunlight, and to water from his decanter of endless water. He also exposes the vampire teeth and gems to sunlight.
Beodar Waypoints us back to Pellucidar’s workshop. He gives us the instructions for smelting and forging the bloodsteel. He gives Anatoli written instructions to talk to the Solars of Rel Astra if we need help getting back home.
We leave the workshop and go back into the crypt of the LaForces. We bury Coromar in the crypt, with Tarl performing the ceremony. The party goes into the wine cellar. Anatoli casts a Tempus Fugit for the party to force-rest and learn spells.
Jet keeps watch in real time, and performs the wine ceremony with Shui in Lugh’s honor. Sepsis apparently comes to join Jet in the ceremony, but Shui does not see her.
Beodar uses a ?limited wish? and a plane shift to get us to the Astral Plane. He appears visibly aged 50 years. Tarl uses another plane shift to get back to his temple/forge in Bloodhaven.
Jet goes to Caer LaForce to tell Aramath what happened, and to put him on guard against Wraithe Storm. Aramath is upset by his brother Malovar’s unwillingness to reconcile, and by the possible current threat of Wraithe to the children.
Tarl and Beodar start the smelting process.
Anatoli meditates (Ritual of Boccob, using the Tetrahedron Compass) on the situation and gets three coordinate/equations – the lost temple of Tharzidun (near Rauxis), the plane of Concordant Opposition, and the phlogiston around the Oerth sphere. He consults with Zarya, who confirmed the coordinates with her own compass.
Anatoli also consults with Adrianna, Boccob’s high priestess. Adrianna said her first vision as high priestess was of the upcoming maelstrom coming to Greyhawk. She also says the first coordinate/equation is the death of Tharzidun, the second is the birth of Tharzidun, and the third is a focal point related to Tharzidun. Anatoli still has the Anti-Life equation in his mind from Kubrik’s castle, and that is somehow related.